Localization ============ Using localized commands, you can make your application accessible to more people speaking different languages. You can localize names, descriptions, options, choices and your responses. Defining a localized command ---------------------------- Commands and options can be localized with the ``name_localizations`` and ``description_localizations`` fields. For choices, only ``name_localizations`` is settable. A list of all available locales can be found `here `_. .. code-block:: python @discord.command( name_localizations={ "de": "füttern", "fr": "nourrir" }, description_localizations={ "de": "Füttere ein Tier", "fr": "Nourrir un animal" } options=[ Option( type=3, required=True name="animal" name_localizations={ "de": "tier", "fr": "animal" }, description="The animal to feed", description_localizations={ "de": "Das Tier, das gefüttert werden soll", "fr": "L'animal qui sera nourri" } choices=[ Choice( name="Cow", value="cow", name_localizations={ "de": "Kuh", "fr": "Vache" } ), Choice( name="Dog", value="dog", name_localizations={ "de": "Hund", "fr": "Chien" } ), ] ) ] ) def feed(ctx, animal: str): """Feed an animal""" ... Localizing your respones ------------------------ You can also localize your respones to the interactions. The context object contains 2 fields for that. Use ``locale`` and ``guild_locale`` to return your response in the appropriate language. .. code-block:: python @discord.command( ... ) def feed(ctx, animal:str): """Feed an animal""" responses_localized = { "de": "Ich habe {animal} gefüttert", "fr": "J'ai nourri {animal}" } return responses_localized.get(ctx.locale, __default=f"I have fed {animal}")